Listing 1. Setting up the Display
#include "SDL.h"
#include <stdio.h>
#include <stdlib.h>
int main()
{
SDL_Surface *screen;
/* Initialize SDL's video system and check for errors */
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
printf("Unable to initialize SDL: %s\n",
SDL_GetError());
return 1;
};
/* Make sure SDL_Quit gets called when the
* program exits! */
atexit(SDL_Quit);
/* Attempt to set a 640x480 hicolor video mode */
screen = SDL_SetVideoMode(640,480,16,SDL_FULLSCREEN);
if (screen == NULL) {
printf("Unable to set video mode: %s\n",
SDL_GetError());
return 1;
};
/* If we got this far, everything worked */
printf("Success!\n");
return 0;
}
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