struct input_dev { void *private; char *name; char *phys; char *uniq; struct input_id id; unsigned long evbit[NBITS(EV_MAX)]; unsigned long keybit[NBITS(KEY_MAX)]; unsigned long relbit[NBITS(REL_MAX)]; unsigned long absbit[NBITS(ABS_MAX)]; unsigned long mscbit[NBITS(MSC_MAX)]; unsigned long ledbit[NBITS(LED_MAX)]; unsigned long sndbit[NBITS(SND_MAX)]; unsigned long ffbit[NBITS(FF_MAX)]; int ff_effects_max; unsigned int keycodemax; unsigned int keycodesize; void *keycode; unsigned int repeat_key; struct timer_list timer; struct pm_dev *pm_dev; int state; int sync; int abs[ABS_MAX + 1]; int rep[REP_MAX + 1]; unsigned long key[NBITS(KEY_MAX)]; unsigned long led[NBITS(LED_MAX)]; unsigned long snd[NBITS(SND_MAX)]; int absmax[ABS_MAX + 1]; int absmin[ABS_MAX + 1]; int absfuzz[ABS_MAX + 1]; int absflat[ABS_MAX + 1]; int (*open)(struct input_dev *dev); void (*close)(struct input_dev *dev); int (*accept)(struct input_dev *dev, struct file *file); int (*flush)(struct input_dev *dev, struct file *file); int (*event)(struct input_dev *dev, unsigned int type, unsigned int code, int value); int (*upload_effect)(struct input_dev *dev, struct ff_effect *effect); int (*erase_effect)(struct input_dev *dev, int effect_id); struct list_head h_list; struct list_head node; };