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Index: S
- S element: 4.1.6. Text Decoration (Cascading Style Sheets: The Definitive Guide)
- (strike-through) tag: 10.1.2. Text Appearance (Inline Styles) (Web Design in a Nutshell)
- Appendix A. HTML Elements (Web Design in a Nutshell)
- sales, music: 1.7.3. Designing music loops (Designing Web Audio)
- salign attribute ( ): 26.4.2.1. The <embed> tag (Web Design in a Nutshell)
- (sample text) tag: 10.1.2. Text Appearance (Inline Styles) (Web Design in a Nutshell)
- 10.3.1. Logical Styles (Web Design in a Nutshell)
- Appendix A. HTML Elements (Web Design in a Nutshell)
- <samp> tags: 2.6.1.1. Content-based text styles (HTML & XHTML: The Definitive Guide)
- 4.4.8. The <samp> Tag (HTML & XHTML: The Definitive Guide)
- sample projects using CSS: 11. CSS in Action (Cascading Style Sheets: The Definitive Guide)
- sampling frequency: 8.2.1. MP3 technical details (Designing Web Audio)
- sampling rate: 2.2. Digital audio demystified (Designing Web Audio)
- 8.4.2.3. 128 Kbps Internet standard (Designing Web Audio)
- 24.1. Basic Digital Audio Concepts (Web Design in a Nutshell)
- 24.3.3. Optimizing for the Web (Web Design in a Nutshell)
- codecs: 6.3.1. Selecting the right RealAudio codecs (Designing Web Audio)
- sans serif fonts: 5.1. Font Families (Cascading Style Sheets: The Definitive Guide)
- Scalable Vector Graphics (SVG): 1.3.1. Limited Initial Scope (Cascading Style Sheets: The Definitive Guide)
- scale attribute ( ): 26.4.2.1. The <embed> tag (Web Design in a Nutshell)
- scaling factor
- absolute font sizes: 5.3.1. Absolute Sizes (Cascading Style Sheets: The Definitive Guide)
- line height and: 4.1.2. The Height of Lines (Cascading Style Sheets: The Definitive Guide)
- scaling line heights: 8.4.3.1. Scaling the line heights (Cascading Style Sheets: The Definitive Guide)
- scenarios for web sites: 8.3. Scenarios (Information Architecture for the World Wide Web)
- scenes
- moving playhead to
- next scene: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- previous scene: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- vs. pseudo-scenes: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- scenes in Flash: 26.3.2. Flash Interface Basics (Web Design in a Nutshell)
- scheme attribute ( ): 9.1. Summary of Structural Tags (Web Design in a Nutshell)
- Appendix B. List of Attributes (Web Design in a Nutshell)
- 6.8.1.5. The scheme attribute (HTML & XHTML: The Definitive Guide)
- schemes, URL: 6.2. Referencing Documents: The URL (HTML & XHTML: The Definitive Guide)
- 6.2.11.1. Relative schemes and servers (HTML & XHTML: The Definitive Guide)
- scope
- built-in object classes: 10.7.3. Other Object Event Handler Scope (ActionScript: The Definitive Guide)
- button event handlers: 10.7.2. Button Event Handler Scope (ActionScript: The Definitive Guide)
- event handler: 10.7. Event Handler Scope (ActionScript: The Definitive Guide)
- function (see function scope)
- movie clip event handlers: 10.7.1. Movie Clip Event Handler Scope (ActionScript: The Definitive Guide)
- problems with: 19.2.3. Common Sources of Bugs (ActionScript: The Definitive Guide)
- variable: 2.5. Variable Scope (ActionScript: The Definitive Guide)
- scope attribute ( and ): 13.1. Summary of Table Tags (Web Design in a Nutshell)
- Appendix B. List of Attributes (Web Design in a Nutshell)
- 10.2.4.11. The headers and scope attributes (HTML & XHTML: The Definitive Guide)
- scope chain: 9.7.1. The Scope Chain (ActionScript: The Definitive Guide)
- 15.3. Advanced Function Scope Issues (ActionScript: The Definitive Guide)
- scope notes: 5.3.1. Labels Within Navigation Systems (Information Architecture for the World Wide Web)
- screen media type, connecting style sheets and HTML: 5.3.2. Connecting the Style Sheets and HTML (Web Design in a Nutshell)
- screen value (style media): 8.1.2.2. The media attribute (HTML & XHTML: The Definitive Guide)
- screens, transitions between: 1.9.2. Timing loops (Designing Web Audio)
- Script box (Actions panel): 1.1.1. Creating Code (ActionScript: The Definitive Guide)
- script clips: 13.2.5. Script Clips (ActionScript: The Definitive Guide)
- script files, importing text of: 16.7.2. #include (Compile-Time Import) (ActionScript: The Definitive Guide)
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- Script pane (Actions panel): 16.1. The Actions Panel (ActionScript: The Definitive Guide)
- adding code to buttons: 16.3. Adding Scripts to Buttons (ActionScript: The Definitive Guide)
- adding statements to: 16.1.1.1. Normal Mode (ActionScript: The Definitive Guide)
- scripting controls, fade-out: 1.9.2. Timing loops (Designing Web Audio)
- scripts: 1.2.1. Flash Programs (ActionScript: The Definitive Guide)
- adding
- to buttons: 16.3. Adding Scripts to Buttons (ActionScript: The Definitive Guide)
- to frames: 16.2. Adding Scripts to Frames (ActionScript: The Definitive Guide)
- to movie clips: 16.4. Adding Scripts to Movie Clips (ActionScript: The Definitive Guide)
- creating
- calculation scripts: 1.3.7. Building the Quiz End (ActionScript: The Definitive Guide)
- main timeline variables: 1.3.4. Initializing the Quiz (ActionScript: The Definitive Guide)
- 2.5. Variable Scope (ActionScript: The Definitive Guide)
- functions in: 1.2.4. Modular Code (Functions) (ActionScript: The Definitive Guide)
- locating using Movie Explorer: 16.5. Where's All the Code? (ActionScript: The Definitive Guide)
- remotely executing: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- Scroll Lock key and isToggled( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- scroll property (text field): 18.4.1. The scroll Property (ActionScript: The Definitive Guide)
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- maxscroll property and: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- scroll value (marquee behavior): 5.5.1.2. The behavior, direction, and loop attributes (HTML & XHTML: The Definitive Guide)
- scrollamount attribute ( ): 12.1. Summary of Object Placement Tags (Web Design in a Nutshell)
- 5.5.1.6. The scrollamount and scrolldelay attributes (HTML & XHTML: The Definitive Guide)
- scrollbars: 9.1.4.1. Overflow (Cascading Style Sheets: The Definitive Guide)
- block-level elements and: 8.2.1.1. Height (Cascading Style Sheets: The Definitive Guide)
- scrolldelay attribute ( ): 12.1. Summary of Object Placement Tags (Web Design in a Nutshell)
- 5.5.1.6. The scrollamount and scrolldelay attributes (HTML & XHTML: The Definitive Guide)
- scrolling
- background image: 17.5.3. Background Properties (Web Design in a Nutshell)
- fixing images against: 5.3.1.3. The bgproperties attribute (HTML & XHTML: The Definitive Guide)
- 8.4.4.1. The background-attachment property (HTML & XHTML: The Definitive Guide)
- frames: 11.4.1.4. The scrolling attribute (HTML & XHTML: The Definitive Guide)
- frames and: 14.4.2. Scrolling (Web Design in a Nutshell)
- tags and: 5.5.1. The <marquee> Tag (HTML & XHTML: The Definitive Guide)
- menus in forms: 15.1. Summary of Form Tags (Web Design in a Nutshell)
- 15.4.3. Creating Menus with the <select> Tag (Web Design in a Nutshell)
- 15.6.3. Working with Menus (Web Design in a Nutshell)
- scrolling attribute: B. List of Attributes (Web Design in a Nutshell)
- tag: 14.1. Summary of Frame Tags (Web Design in a Nutshell)
- 14.1. Summary of Frame Tags (Web Design in a Nutshell)
- 14.4.2. Scrolling (Web Design in a Nutshell)
- scrolling attribute ( ): 11.4.1.4. The scrolling attribute (HTML & XHTML: The Definitive Guide)
- scrollingnews window type, RealText: 7.4.2. Window types (Designing Web Audio)
- example of: 7.4.2. Window types (Designing Web Audio)
- sc_serv.ini: 8.6.1.4. Additional server options (Designing Web Audio)
- SDMI (see Secure Digital Music Initiative)
- search engines
- framed documents and: 14.2.2. Disadvantages (Web Design in a Nutshell)
- 14.7.3. Helping Search Engines (Web Design in a Nutshell)
- tag: 15.1. Summary of Form Tags (Web Design in a Nutshell)
- tags for: 9.4.2.1. Meta tags for search engines (Web Design in a Nutshell)
- search parameter of URLs: 6.2.2.5. The http search parameter (HTML & XHTML: The Definitive Guide)
- searchable documents: 2.9.2. Searchable Documents (HTML & XHTML: The Definitive Guide)
- 6.6. Creating Searchable Documents (HTML & XHTML: The Definitive Guide)
- searching: 3.2.1.1.1. Alphabetical (Information Architecture for the World Wide Web)
- 6.1. Searching and Your Web Site (Information Architecture for the World Wide Web)
- ability to find: 1.2.1.1. Can't find it (Information Architecture for the World Wide Web)
- 1.2.2.4. "Findability" (Information Architecture for the World Wide Web)
- browsing and: 6.2.2. Searching and Browsing Are Integrated (Information Architecture for the World Wide Web)
- 6.3.2. Searching and Browsing Systems Should Be Closely Integrated (Information Architecture for the World Wide Web)
- 8.3. Scenarios (Information Architecture for the World Wide Web)
- choosing what to index: 6.5. Indexing the Right Stuff (Information Architecture for the World Wide Web)
- chronologically: 6.5.2.4. Yesterday's news: Indexing recent content (Information Architecture for the World Wide Web)
- defining searching system: 2.1. The Role of the Information Architect (Information Architecture for the World Wide Web)
- designing interface for: 6.3. Designing the Search Interface (Information Architecture for the World Wide Web)
- displaying search results: 6.3.6. Display Search Results Sensibly (Information Architecture for the World Wide Web)
- by relevance: 6.3.6. Display Search Results Sensibly (Information Architecture for the World Wide Web)
- HFHS case study: 10.2.4. Searching System (Information Architecture for the World Wide Web)
- iterations of: 6.2.3. Multiple Iterations Are Commonplace (Information Architecture for the World Wide Web)
- known-item searching: 3.2.1.1. Exact organization schemes (Information Architecture for the World Wide Web)
- 6.2.1.1. Known-item searching (Information Architecture for the World Wide Web)
- labels for: 5.3.2. Labels as Indexing Terms (Information Architecture for the World Wide Web)
- reference interviews: 6.4. In an Ideal World: The Reference Interview (Information Architecture for the World Wide Web)
- search engines
- clarity of options for: 6.3.4. Search Options Should Be Clear (Information Architecture for the World Wide Web)
- conforming to whole web site: 6.3.3. Searching Should Conform to the Site's Look and Feel (Information Architecture for the World Wide Web)
- considering audience needs: 6.3.5. Choose a Search Engine That Fits Users' Needs (Information Architecture for the World Wide Web)
- disadvantages of: 6.1.1. When Not To Make Your Site Searchable (Information Architecture for the World Wide Web)
- obtaining an existing engine: 6.3.5. Choose a Search Engine That Fits Users' Needs (Information Architecture for the World Wide Web)
- tracking queries of: 9.6.4. Usage Tracking (Information Architecture for the World Wide Web)
- search zones: 6.5.2. Search Zones: Selectively Indexing the Right Content (Information Architecture for the World Wide Web)
- by subject: 6.5.2.3. Drilling down: Indexing by subject (Information Architecture for the World Wide Web)
- types of (reasons for): 6.2.1. Users Have Different Kinds of Information Needs (Information Architecture for the World Wide Web)
- 6.3.1. Support Different Modes of Searching (Information Architecture for the World Wide Web)
- user feedback on: 6.3.8. Always Provide the User with Feedback (Information Architecture for the World Wide Web)
- when to make sites searchable: 6.1.1. When Not To Make Your Site Searchable (Information Architecture for the World Wide Web)
- searching strings: function (ActionScript: The Definitive Guide) 4.6.5.3. The indexOf( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- seconds of a date
- assigning: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- UTC time: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- retrieving: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- UTC time: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- sections
- document: 4.1.1. The <div> Tag (HTML & XHTML: The Definitive Guide)
- 5.1.2. Using Rules to Divide Your Document (HTML & XHTML: The Definitive Guide)
- performance and: 5.2.4. Speeding Image Downloads (HTML & XHTML: The Definitive Guide)
- table: 10.3.1. Defining Table Sections (HTML & XHTML: The Definitive Guide)
- Secure Digital Music Initiative (SDMI): 8.4.3.1. Selecting tracks (Designing Web Audio)
- 8.7.1. Is MP3 legal? (Designing Web Audio)
- security
- ActiveX and: 12.1.1.4. Writing applets (HTML & XHTML: The Definitive Guide)
- broadcasting over Intranet: 6.4.1. Broadcasting through firewalls (Designing Web Audio)
- Internet music delivery: 5.2.7. Liquid Audio (Designing Web Audio)
- mailto forms, problems with: 9.4.1. Problems with Email Forms (HTML & XHTML: The Definitive Guide)
- music piracy: 8.4.3.1. Selecting tracks (Designing Web Audio)
- security issues
- loadVariables( ) and: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- XMLSocket.connect( ) and: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- seed clips: 13.2.7. Seed Clips (ActionScript: The Definitive Guide)
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- assigning instances to stacks: are added to the stack (ActionScript: The Definitive Guide) 13.4.2.2. How clips generated via duplicateMovieClip( )
- inheriting transformations: 13.3.2.2. Creating instances with duplicateMovieClip( ) (ActionScript: The Definitive Guide)
- seek time: 3.1.2. Microphone pre-amps (Designing Web Audio)
- Selectable option for text fields: 18.3.5. Selectable (ActionScript: The Definitive Guide)
- selected attribute: B. List of Attributes (Web Design in a Nutshell)
- tag: 15.1. Summary of Form Tags (Web Design in a Nutshell)
- 15.4.3.1. Pull-down menus (Web Design in a Nutshell)
- selected attribute ( ): 9.8.2.2. The selected attribute (HTML & XHTML: The Definitive Guide)
- selection lists: 9.8.1. The <select> Tag (HTML & XHTML: The Definitive Guide)
- Selection object: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- working with text field selections: 18.6. Working with Text Field Selections (ActionScript: The Definitive Guide)
- Selection.getBeginIndex( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- Selection.getCaretIndex( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- Selection.getEndIndex( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- Selection.getFocus( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- Selection.setFocus( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- Selection.setSelection( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- selective indexes: 6.5.2. Search Zones: Selectively Indexing the Right Content (Information Architecture for the World Wide Web)
- Selective Record option, RealAudio batch encoding: 6.3.2.1. Encoding RealAudio with a batch processor (Designing Web Audio)
- selector, Gopher URLs: 6.2.10.2. The gopher path (HTML & XHTML: The Definitive Guide)
- selectors: 2.1.1. Rule Structure (Cascading Style Sheets: The Definitive Guide)
- class: 2.3. Class and ID Selectors (Cascading Style Sheets: The Definitive Guide)
- 2.3.1. Class Selectors (Cascading Style Sheets: The Definitive Guide)
- CSS2: 10.2. CSS2 Selectors (Cascading Style Sheets: The Definitive Guide)
- grouping: 2.2.1. Grouping Selectors (Cascading Style Sheets: The Definitive Guide)
- ID: 2.3. Class and ID Selectors (Cascading Style Sheets: The Definitive Guide)
- 2.3.2. ID Selectors (Cascading Style Sheets: The Definitive Guide)
- pseudo-class: 2.4.1. Pseudo-Class Selectors (Cascading Style Sheets: The Definitive Guide)
- pseudo-element: 2.4.2. Pseudo-Element Selectors (Cascading Style Sheets: The Definitive Guide)
- selectors, style rules
- contextual: 8.2.3. Contextual Selectors (HTML & XHTML: The Definitive Guide)
- 12.4.1.5. Using contextual styles (HTML & XHTML: The Definitive Guide)
- multiple: 8.2.2. Multiple Selectors (HTML & XHTML: The Definitive Guide)
- universal child and adjacent selectors: 8.2.4. Universal, Child, and Adjacent Selectors (HTML & XHTML: The Definitive Guide)
- selectors (style sheet rules): 17.2.1. Rule Syntax (Web Design in a Nutshell)
- 17.3. Selectors (Web Design in a Nutshell)
- 17.7.1. New Selectors (Web Design in a Nutshell)
- self-centered labeling: 5.1.3. Self-Centered Labeling (Information Architecture for the World Wide Web)
- self-commenting code: 14.3. Comments (ActionScript: The Definitive Guide)
- _self target: 14.5.2. Reserved target names (Web Design in a Nutshell)
- 11.7.2. Special Targets (HTML & XHTML: The Definitive Guide)
- semicolon (;)
- missing: 19.2.3. Common Sources of Bugs (ActionScript: The Definitive Guide)
- terminating statements with: 1.1.4. The Wizard Behind the Curtain (the Interpreter) (ActionScript: The Definitive Guide)
- 6.2. Statement Syntax (ActionScript: The Definitive Guide)
- 9.2. Running Functions (ActionScript: The Definitive Guide)
- (ActionScript: The Definitive Guide) 14.2. Statement Terminators (Semicolons)
- semicolon (;) in character entities: 2.6.1.3. Special text characters (HTML & XHTML: The Definitive Guide)
- semicolon (;) terminating declarations: 2.1.3. Declarations (Cascading Style Sheets: The Definitive Guide)
- 2.2.2. Grouping Declarations (Cascading Style Sheets: The Definitive Guide)
- ; (semicolon) in character entities: 2.6.1.3. Special text characters (HTML & XHTML: The Definitive Guide)
- send( )
- XML class: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- transmitting form-based data to web servers: 17.1.2. Transmitting Data for Server-Side Processing (ActionScript: The Definitive Guide)
- XMLSocket class: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- sendAndLoad( ) (XML class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- transmitting form-based data to web servers: 17.1.2. Transmitting Data for Server-Side Processing (ActionScript: The Definitive Guide)
- XML.loaded property and: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- seq tag, SMIL: 7.2.2. Establishing a timeline (Designing Web Audio)
- sequence grammar rules, elements: 15.4.1. Sequence, Choice, Grouping, and Repetition (HTML & XHTML: The Definitive Guide)
- sequencers: 10.3.3. MIDI file editing tutorial (Designing Web Audio)
- Appendix A.2.5. Sequencers: MIDI and digital audio recording and editing applications (Designing Web Audio)
- shareware and freeware, web sites: A.4.2. MIDI files and sequencers (Designing Web Audio)
- serendipity mode: 8.3. Scenarios (Information Architecture for the World Wide Web)
- serif fonts: 5.1. Font Families (Cascading Style Sheets: The Definitive Guide)
- server applications
- closing open connections to: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- opening connections to: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- support for: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- transmitting XML-formatted data to: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- server-push documents: 13.1. An Overview of Dynamic Documents (HTML & XHTML: The Definitive Guide)
- 13.3. Server -Push Documents (HTML & XHTML: The Definitive Guide)
- server-side applications: 9.12.1. Returning Results (HTML & XHTML: The Definitive Guide)
- server-side image maps: 2.8.2. Image Maps (HTML & XHTML: The Definitive Guide)
- 5.2.6.14. The ismap and usemap attributes (HTML & XHTML: The Definitive Guide)
- 6.5.1. Server-Side Image Maps (HTML & XHTML: The Definitive Guide)
- server-side imagemaps: 11.6. Imagemaps (Web Design in a Nutshell)
- 11.6.3. Server-Side Imagemaps (Web Design in a Nutshell)
- 12.2.1. Inline Graphic Uses (Web Design in a Nutshell)
- multipart images in tables: 13.8. Multipart Images in Tables (Web Design in a Nutshell)
- text alternatives: 6.1.3. The Techniques (Web Design in a Nutshell)
- 11.6.4.1. Providing complete alternative text (Web Design in a Nutshell)
- Server Side Includes (see SSI)
- server/client TCP/IP connection (XMLSocket class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- servers: 5.2.2. Windows Media Technologies (Netshow) (Designing Web Audio)
- 4. A Beginner's Guide to the Server (Web Design in a Nutshell)
- 1.2.1. Clients, Servers, and Browsers (HTML & XHTML: The Definitive Guide)
- CDDB: 8.4.1.1. Working with the CDDB (Designing Web Audio)
- data to/from (see forms)
- file servers: 6.2.5.1. The file server (HTML & XHTML: The Definitive Guide)
- Flash files, configuring for: 26.3.4. Configuring the Server (Web Design in a Nutshell)
- form programming: 9.12. Forms Programming (HTML & XHTML: The Definitive Guide)
- FTP: 8.5.1. Creating your own MP3 site (Designing Web Audio)
- ftp servers: 6.2.4.2. The ftp server and port (HTML & XHTML: The Definitive Guide)
- gopher: 6.2.10.1. The gopher server and port (HTML & XHTML: The Definitive Guide)
- http servers: 6.2.2.1. The http server (HTML & XHTML: The Definitive Guide)
- tag and: 6.6.1.5. Server dependencies (HTML & XHTML: The Definitive Guide)
- Liquid Server: 8.8. MP3 resources (Designing Web Audio)
- log analysis of: 1.2.1.1. Server log analysis (Web Design in a Nutshell)
- nntp servers: 6.2.7.1. The nntp server and port (HTML & XHTML: The Definitive Guide)
- Server Name option, RealAudio batch encoding: 6.3.2.1. Encoding RealAudio with a batch processor (Designing Web Audio)
- Shockwave, configuring for: 26.7.4. Configuring the Server (Web Design in a Nutshell)
- software for: 4.1.1. Popular Server Software (Web Design in a Nutshell)
- telnet server: 6.2.9.2. The telnet server and port (HTML & XHTML: The Definitive Guide)
- Windows Media Server: 5.2.2. Windows Media Technologies (Netshow) (Designing Web Audio)
- servers, external style sheets and: 11.2.11. Serving CSS Up Correctly (Cascading Style Sheets: The Definitive Guide)
- ServerWatch: 4.1.1. Popular Server Software (Web Design in a Nutshell)
- set command (SSI): 18.6. SSI Commands (Web Design in a Nutshell)
- set statement: 6.3. The ActionScript Statements (ActionScript: The Definitive Guide)
- vs. Set Variable in Flash 4: 6.3.4. The set Statement (Set Variable) (ActionScript: The Definitive Guide)
- Set Variable (Flash 4): 6.3.4. The set Statement (Set Variable) (ActionScript: The Definitive Guide)
- setDate( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- setFocus( ) (Selection object): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- setFullYear( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- setHours( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- setInterval( )
- process clips as alterative to: 13.2.4. Process Clips (ActionScript: The Definitive Guide)
- simulating: 8.7. Timeline and Clip Event Loops (ActionScript: The Definitive Guide)
- D. Differences from ECMA-262 and JavaScript (ActionScript: The Definitive Guide)
- setMilliseconds( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- setMinutes( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- setMonth( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- setPan( ) (Sound class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- setProperty( ) global function: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- setRGB( ) (Color class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- setSeconds( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- setSelection( ) (Selection object): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- setTime( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- setTimeout( )
- process clips as alterative to: 13.2.4. Process Clips (ActionScript: The Definitive Guide)
- simulating: 8.7. Timeline and Clip Event Loops (ActionScript: The Definitive Guide)
- D. Differences from ECMA-262 and JavaScript (ActionScript: The Definitive Guide)
- setTimeout( ) method: 29.5.3. Sliding Tabs (Web Design in a Nutshell)
- setTransform( )
- Color class: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- Sound class: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- setUTCDate( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- setUTCFullYear( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- setUTCHours( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- setUTCMilliseconds( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- setUTCMinutes( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- setUTCMonth( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- setUTCSeconds( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- setVolume( ) (Sound class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- setYear( ) (Date class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- seven properties of horizontal formatting[seven properties of horizontal formatting: 8.2.2.1. Horizontal properties (Cascading Style Sheets: The Definitive Guide)
- SGML (Standard Generalized Markup Language): 8.1.1. Keeping Style Separate from Content (Web Design in a Nutshell)
- 30.1. Background (Web Design in a Nutshell)
- 1.4. XHTML: What It Is (HTML & XHTML: The Definitive Guide)
- doctype command in HTML document: 3.6. HTML Document Elements (HTML & XHTML: The Definitive Guide)
- limitations of: 15. XML (HTML & XHTML: The Definitive Guide)
- shading horizontal rules: 12.1. Summary of Object Placement Tags (Web Design in a Nutshell)
- 12.4.4. Turning Off 3-D Shading (Web Design in a Nutshell)
- shadow, adding to text: 10.3.2. text-shadow (Cascading Style Sheets: The Definitive Guide)
- shape attribute: B. List of Attributes (Web Design in a Nutshell)
- 6.3.1.11. The coords and shape attributes (HTML & XHTML: The Definitive Guide)
- 6.5.4.2. The coords attribute (HTML & XHTML: The Definitive Guide)
- 6.5.4.7. The shape attribute (HTML & XHTML: The Definitive Guide)
- tag: 11.1. Summary of Tags Related to Linking (Web Design in a Nutshell)
- shapes attribute ( ): 12.2.1.10. The shapes and usemap attributes (HTML & XHTML: The Definitive Guide)
- shared libraries and runtime import: 16.7.3. Shared Library (Runtime Import) (ActionScript: The Definitive Guide)
- shareware, for writing, editing and playing music: A.4. Web resources (Designing Web Audio)
- sharp sign (see #)
- shift( ) (Array class): method (ActionScript: The Definitive Guide) 11.8.3.2. The shift( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- Shift-JIS characters (Japanese): 4.5.1. Character Encoding (ActionScript: The Definitive Guide)
- hexadecimal escape sequences and: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- shift operators, bitwise: 5.1.3. Operator Precedence (ActionScript: The Definitive Guide)
- 15.2.5. The Bitwise Shift Operators (ActionScript: The Definitive Guide)
- SHIFT property (Key object): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- shifting (colors): 3.3.2.1. Shifting and dithering (Web Design in a Nutshell)
- Shockwave: 5.1. Streaming protocols (Designing Web Audio)
- 9. Interactive Sound Design with Flash and Shockwave (Designing Web Audio)
- 9.3. Introduction to Shockwave (Designing Web Audio)
- 26. Flash and Shockwave (Web Design in a Nutshell)
- audio files, exporting: 9.3.4. Exporting Shockwave audio files (Designing Web Audio)
- audio files, optimizing: 9.3.5. Optimizing your Shockwave audio files (Designing Web Audio)
- creating transparent loops: 9.3.2. Creating transparent Shockwave loops (Designing Web Audio)
- drawbacks: 9.1.1. Drawbacks to Flash and Shockwave (Designing Web Audio)
- 9.3. Introduction to Shockwave (Designing Web Audio)
- embedded audio cast members: 9.3.1. Using Shockwave "internal" sounds: embedded cast members versus streamed SWA sounds (Designing Web Audio)
- embedded internal sounds: 9.3.1. Using Shockwave "internal" sounds: embedded cast members versus streamed SWA sounds (Designing Web Audio)
- embedding in frames: 1.7.3.3. Optimum loop length (Designing Web Audio)
- interactive mouse rollover sounds: 1.4. Adding sound effects (Designing Web Audio)
- interactive multimedia: 9.1. Flash and Shockwave basics (Designing Web Audio)
- Lingo: 9.3. Introduction to Shockwave (Designing Web Audio)
- movies, creating: 26.7.3. Creating Shockwave Movies (Web Design in a Nutshell)
- Rasberry Media Player, using with: 9.3.6. Quick and easy audio streaming with Shockwave (Designing Web Audio)
- streaming audio: 9.3.3. Shockwave streaming audio (Designing Web Audio)
- transparent movies: 1.7.3.3. Optimum loop length (Designing Web Audio)
- Shockwave (.dcr) files: and Shockwave (.dcr) (Web Design in a Nutshell) 24.5.8. Flash (.swf)
- Shockwave Flash files (.swf): 6.4.4. Creating RealFlash content (Designing Web Audio)
- short keyword (potential reserved word): 14.4. Reserved Words (ActionScript: The Definitive Guide)
- shortcut keys, capturing: 10.11.4.1. Handling special keys (ActionScript: The Definitive Guide)
- shorthand hex notation: 3.1.2.4. Short hexadecimal colors (Cascading Style Sheets: The Definitive Guide)
- shorthand properties: 7.4.4. Shorthand Border Properties (Cascading Style Sheets: The Definitive Guide)
- background property: 6.2.6. Bringing It All Together (Cascading Style Sheets: The Definitive Guide)
- border property: 7.4.4. Shorthand Border Properties (Cascading Style Sheets: The Definitive Guide)
- font property: 5.5. Using Shorthand: The font Property (Cascading Style Sheets: The Definitive Guide)
- list-style property: 7.7.4. List Styles In Shorthand (Cascading Style Sheets: The Definitive Guide)
- shotgun microphones: 3.1.1.5. Directionality and pick-up patterns (Designing Web Audio)
- SHOUTcast: 5.3.7. Server performance and software quality (Designing Web Audio)
- 8.6. Start your own MP3 radio station (Designing Web Audio)
- 8.8. MP3 resources (Designing Web Audio)
- configuring: 8.6.2. Configuring and starting the system (Designing Web Audio)
- DSP plug-in: 8.6.1. Running your own station (Designing Web Audio)
- MP3 codec: 8.6.1.2. Installing an appropriate MP3 codec (Designing Web Audio)
- server software: 8.6.1.3. Installing the SHOUTcast server software (Designing Web Audio)
- servers: 8.6. Start your own MP3 radio station (Designing Web Audio)
- show( ) (Mouse object): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- show value (layer visibility): 14.3.1.5. The visibility attribute (HTML & XHTML: The Definitive Guide)
- showLayer( ) function: 29.5.2. Drop-Down Menus (Web Design in a Nutshell)
- 29.5.2. Drop-Down Menus (Web Design in a Nutshell)
- 29.5.2. Drop-Down Menus (Web Design in a Nutshell)
- 29.5.3. Sliding Tabs (Web Design in a Nutshell)
- showmenu command (standalone Player): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- shrink-wrapping content: 9.1.3.1. Setting width and height (Cascading Style Sheets: The Definitive Guide)
- shrinking text: 11.2.6. The Incredible Shrinking Text! (Cascading Style Sheets: The Definitive Guide)
- .shtml filename suffix: 18.3.1. Example: Virtual Includes (Web Design in a Nutshell)
- sibilance, removing: 4.3.4.1. Removing sibilance (Designing Web Audio)
- side heads (tables): 17.4.2. Side Heads (HTML & XHTML: The Definitive Guide)
- side-offset properties: 9.1.2. Side Offsets (Cascading Style Sheets: The Definitive Guide)
- sidebar: 11.1.2. Case 2: Library Catalog System Interface (Cascading Style Sheets: The Definitive Guide)
- images in: 6.2.2. Repeats with Direction (Cascading Style Sheets: The Definitive Guide)
- signal-to-noise (s/n) ratio
- mixing boards: 3.1.3. Mixers (Designing Web Audio)
- Appendix A.2.7. Mixers (Designing Web Audio)
- signals, routing with mixers: 3.1.3. Mixers (Designing Web Audio)
- signed right shift assignment (>>=) operator: 5.1.3. Operator Precedence (ActionScript: The Definitive Guide)
- signed right shift (>>) operator: 15.2.5.1. Signed right shift (ActionScript: The Definitive Guide)
- silence
- smoothing out: 4.1.2. Avoiding gaps between edited sections (Designing Web Audio)
- using in soundtracks: 1.5. Audio challenges and limitations (Designing Web Audio)
- Silicon Graphics: 6.6.5.1. Remote encoding and management (Designing Web Audio)
- simple hypertext links: 11.2. Simple Hypertext Links (Web Design in a Nutshell)
- simulating class/ID selectors: 10.2.2.4. Simulating class and ID (Cascading Style Sheets: The Definitive Guide)
- sin( ) (Math object): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- sine, computing: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- single attribute values, matching: 10.2.2.3. Matching single attribute values (Cascading Style Sheets: The Definitive Guide)
- single-byte vs. multibyte operations: 4.6.11. Flash 4 Versus Flash 5 String Operators and Functions (ActionScript: The Definitive Guide)
- Single Line option in text fields: 18.3.1. Line Display (ActionScript: The Definitive Guide)
- single quotation marks ( ): 5.1.3. Using Quotation Marks (Cascading Style Sheets: The Definitive Guide)
- single quotes ( ) in strings: 4.5.2. String Literals (ActionScript: The Definitive Guide)
- single-side margin properties: 7.3.4. Single-Side Margin Properties (Cascading Style Sheets: The Definitive Guide)
- site maps: 4.6.3. The Site Map (Information Architecture for the World Wide Web)
- site-wide navigation system: 4.4.2. Global Navigation Systems (Information Architecture for the World Wide Web)
- sites (see web sites)
- determining purpose of: 1.7. Designing web audio (Designing Web Audio)
- navigation, improving: 1.2. What you can do with sound on the Web (Designing Web Audio)
- size: 12.5.2. The <embed> Tag (Web Design in a Nutshell)
- 5.1.1.3. The width attribute (HTML & XHTML: The Definitive Guide)
- (see also height attribute; size attribute; width attribute)
- applet windows: 12.6.5.2. Adding applets with <applet> (Web Design in a Nutshell)
- applets: 12.2.3.7. The height, hspace, vspace, and width attributes (HTML & XHTML: The Definitive Guide)
- audio clip length: 24.3.3. Optimizing for the Web (Web Design in a Nutshell)
- borders: 8.4.6.4. The border-width property (HTML & XHTML: The Definitive Guide)
- 8.4.6.4. The border-width property (HTML & XHTML: The Definitive Guide)
- browser live space: 2.1.2. "Live" Space in the Browser Window (Web Design in a Nutshell)
- column width (see columns)
- columns for page layout: 13.7.5.2. Fixed-width columns (Web Design in a Nutshell)
- CSS boxes: 8.4.6.1. The CSS2 formatting model (HTML & XHTML: The Definitive Guide)
- 8.4.6.9. The height property (HTML & XHTML: The Definitive Guide)
- 8.4.6.12. The width property (HTML & XHTML: The Definitive Guide)
- CSS properties for: 17.5.2. Box Properties (Web Design in a Nutshell)
- embedded objects: 12.2.4.1. The align, border, height, width, hspace, and vspace attributes (HTML & XHTML: The Definitive Guide)
- 12.2.4.8. The units attribute (HTML & XHTML: The Definitive Guide)
- font size: 17.5.1. Type-Related Properties (Web Design in a Nutshell)
- 8.4.3.2. The font-size property (HTML & XHTML: The Definitive Guide)
- form elements: 15.6. Affecting the Appearance of Forms (Web Design in a Nutshell)
- form entry controls: 9.11.1. Browser Constraints (HTML & XHTML: The Definitive Guide)
- frames: 14.4.3. Disabling Resize (Web Design in a Nutshell)
- 11.3.1.1. The rows and cols attributes (HTML & XHTML: The Definitive Guide)
- 11.4.1.3. The noresize attribute (HTML & XHTML: The Definitive Guide)
- 11.6.1.2. The height and width attributes (HTML & XHTML: The Definitive Guide)
- frameset rows/columns: 14.3.2. Establishing Rows and Columns (Web Design in a Nutshell)
- graphics images: 12.3.3. Specifying Width and Height (Web Design in a Nutshell)
- animated GIFs: 23.6. Optimizing Animated GIFs (Web Design in a Nutshell)
- Flash file format: 26.1.1. Advantages (Web Design in a Nutshell)
- GIFs: 19.8. Minimizing GIF File Sizes (Web Design in a Nutshell)
- JPEGs: 20.6. Minimizing JPEG File Size (Web Design in a Nutshell)
- PNGs: 21.8. PNG Optimization Strategies (Web Design in a Nutshell)
- Shockwave movies: 26.7.2. Disadvantages (Web Design in a Nutshell)
- thumbnails: 12.3.6.1. Link to large images (Web Design in a Nutshell)
- horizontal rules: 5.1.1.3. The width attribute (HTML & XHTML: The Definitive Guide)
- 12.4.1. Specifying Thickness (Web Design in a Nutshell)
- image: 3.4.2.1. Image size (Web Design in a Nutshell)
- image map areas: 6.5.4.2. The coords attribute (HTML & XHTML: The Definitive Guide)
- 6.5.4.7. The shape attribute (HTML & XHTML: The Definitive Guide)
- images: 5.2.6.10. The height and width attributes (HTML & XHTML: The Definitive Guide)
- layers: 14.3.1.6. The width attribute (HTML & XHTML: The Definitive Guide)
- length units (style sheets): 17.4.1. Length Units (Web Design in a Nutshell)
- line height: 8.4.5.2. The line-height property (HTML & XHTML: The Definitive Guide)
- marquee area: 5.5.1.4. The height and width attributes (HTML & XHTML: The Definitive Guide)
- monitor displays: 2.1. Dealing with Unknown Monitor Resolutions (Web Design in a Nutshell)
- 2.2.4. Choosing a Page Size (Web Design in a Nutshell)
- multiline text entry fields: 15.4.2. Text Area: <textarea> (Web Design in a Nutshell)
- resizable vs. fixed web pages: 2.2. Fixed Versus Flexible Web Page Design (Web Design in a Nutshell)
- scrollbars in frames: 14.4.2. Scrolling (Web Design in a Nutshell)
- selection lists: 9.8.1.2. The size attribute (HTML & XHTML: The Definitive Guide)
- table cells: 10.2.4.2. The width attribute (HTML & XHTML: The Definitive Guide)
- tables: 13.4.4. Sizing Tables (Web Design in a Nutshell)
- 13.5.6. Restraining Row Heights (Web Design in a Nutshell)
- 13.5.7. Column Span Problems (Web Design in a Nutshell)
- 13.7.4. Creating a Box Rule (Web Design in a Nutshell)
- 10.2.1.11. The width and height attributes (HTML & XHTML: The Definitive Guide)
- text: 4.2.3. Using Headings for Smaller Text (HTML & XHTML: The Definitive Guide)
- tags: 4.5.2. The <big> Tag (HTML & XHTML: The Definitive Guide)
- 4.5.6. The <small> Tag (HTML & XHTML: The Definitive Guide)
- (HTML & XHTML: The Definitive Guide) 4.6.2. The <basefont> Tag (Deprecated)
- 4.6.3.1. The size attribute (HTML & XHTML: The Definitive Guide)
- Extended Font Model: 4.6.1. The Extended Font Size Model (HTML & XHTML: The Definitive Guide)
- text baselines: 17.5.1. Type-Related Properties (Web Design in a Nutshell)
- text entry fields: 9.5.1.1. Conventional text fields (HTML & XHTML: The Definitive Guide)
- text, in pixels: 17.8.2. Specifying Text Size in Pixels (Web Design in a Nutshell)
- type size: 2.2.2.2. Disadvantages (Web Design in a Nutshell)
- video clip length/frame size: 25.1. Basic Digital Video Concepts (Web Design in a Nutshell)
- WAP programming, screen: 32.2.3. Handheld Devices (Web Design in a Nutshell)
- whitespace blocks: 14.1.1.3. Creating blocks of space (HTML & XHTML: The Definitive Guide)
- size attribute: B. List of Attributes (Web Design in a Nutshell)
- 9.5.1.1. Conventional text fields (HTML & XHTML: The Definitive Guide)
- 9.5.1.3. File-selection controls (HTML & XHTML: The Definitive Guide)
- 9.8.1.2. The size attribute (HTML & XHTML: The Definitive Guide)
- 14.1.1.1. Creating horizontal space (HTML & XHTML: The Definitive Guide)
- SIZE attribute of HTML tag: 18.5.4. <FONT> (Font Control) (ActionScript: The Definitive Guide)
- size attribute, using tags: 10.5. The <font> Tag (Web Design in a Nutshell)
- sizefmt attribute (config command): 18.6. SSI Commands (Web Design in a Nutshell)
- sketches, design: 8.6. Design Sketches (Information Architecture for the World Wide Web)
- skins
- creating: 8.3.4. Skins (Designing Web Audio)
- templates: 8.3.4.1. Skin-making tutorial (Designing Web Audio)
- slanted text: 5.4.1. Fonts with Style (Cascading Style Sheets: The Definitive Guide)
- slash (/): 8.2.1. Containers (Web Design in a Nutshell)
- in ending tags: 2.3.1. Start and End Tags (HTML & XHTML: The Definitive Guide)
- relative pathnames, using: 4.2.2.1. Using relative pathnames in HTML (Web Design in a Nutshell)
- in URLs: 4.1.2.2. Index files (Web Design in a Nutshell)
- 4.2. Unix Directory Structures (Web Design in a Nutshell)
- 15.3.3. Encoding (Web Design in a Nutshell)
- 6.2.1.1. Handling reserved and unsafe characters (HTML & XHTML: The Definitive Guide)
- 6.2.2.3. The http path (HTML & XHTML: The Definitive Guide)
- slash syntax and _target property: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- slice( )
- Array class: 5.4.2. Composite Datatype Equality (ActionScript: The Definitive Guide)
- Method (ActionScript: The Definitive Guide) 11.9.3. The slice( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- String class: function (ActionScript: The Definitive Guide) 4.6.6.3. The slice( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- slide-show effects: 9.4.1.1. Meta tags for client-pull (Web Design in a Nutshell)
- slide value (marquee behavior): 5.5.1.2. The behavior, direction, and loop attributes (HTML & XHTML: The Definitive Guide)
- sliding tabs: 29.5.3. Sliding Tabs (Web Design in a Nutshell)
- small caps: 17.5.1. Type-Related Properties (Web Design in a Nutshell)
- small-caps text: 5.4.2. Font Variations (Cascading Style Sheets: The Definitive Guide)
- Smart Clips: 13.2.3. Smart Clips (ActionScript: The Definitive Guide)
- 16.8. Packaging Components as Smart Clips (ActionScript: The Definitive Guide)
- adding custom interfaces to: 16.8.2.2. Adding a custom interface to a Smart Clip (ActionScript: The Definitive Guide)
- building customized interfaces for: 16.8.2. Building a Smart Clip with a Customized Interface (ActionScript: The Definitive Guide)
- building standard interfaces for: 16.8.1. Building a Smart Clip with a Standard Interface (ActionScript: The Definitive Guide)
- clip parameters
- configuring: 16.8.1.2. Configuring standard clip parameters (ActionScript: The Definitive Guide)
- removing/reordering: 16.8.1.3. Removing and reordering standard clip parameters (ActionScript: The Definitive Guide)
- using in movies: 16.8.3. Using Smart Clips (ActionScript: The Definitive Guide)
- xch (exchange) instances and: 16.8.2. Building a Smart Clip with a Customized Interface (ActionScript: The Definitive Guide)
- Smart-Shockwave: 1.5. Audio challenges and limitations (Designing Web Audio)
- SMFs (standard MIDI files): 10.3.1. MIDI editors (Designing Web Audio)
- SMIL (Synchronized Multimedia Integration Language): 5.2. Streaming media formats (Designing Web Audio)
- 6.4.5. Creating synchronized RealAudio presentations with RealSystem 5.0 (Designing Web Audio)
- 27. Introduction to SMIL (Web Design in a Nutshell)
- applications supporting: 7. Designing Multimedia Presentations with SMIL and RealSystem G2 (Designing Web Audio)
- authoring tools: 27.3. SMIL Authoring Tools (Web Design in a Nutshell)
- Composer and Allaire authoring tools: 7. Designing Multimedia Presentations with SMIL and RealSystem G2 (Designing Web Audio)
- content display, controlling: 27.4.6. Controlling Content Display (Web Design in a Nutshell)
- display area: 7.2.1. SMIL syntax (Designing Web Audio)
- document structure of: 27.4.2. Document Structure (Web Design in a Nutshell)
- layout, controlling: 27.4.3. Controlling Layout (Web Design in a Nutshell)
- media elements and: 27.4.4. Media Elements (Web Design in a Nutshell)
- players: 27.2. SMIL Players (Web Design in a Nutshell)
- presentations, timing: 27.4.5. Timing the Presentation (Web Design in a Nutshell)
- RealFlash file, sourcing into: 7.5. RealFlash (Designing Web Audio)
- RealSystem G2, use with: 7.2. SMIL (Designing Web Audio)
- syntax: 7.2.1. SMIL syntax (Designing Web Audio)
- time control attributes: 27.4.5.2. Time control attributes (Web Design in a Nutshell)
- timeline: 7.2.2. Establishing a timeline (Designing Web Audio)
- using Flash and RelPlayers: 26.5.2. Flash and RealPlayer (Web Design in a Nutshell)
- smil tag, SMIL: 7.2.1. SMIL syntax (Designing Web Audio)
- SND files, converting to RealMedia formats: 6.3.2. Using the RealEncoder (Designing Web Audio)
- soft value for wrap attribute: 15.4.2. Text Area: <textarea> (Web Design in a Nutshell)
- softkeys in handheld devices: 32.2.3. Handheld Devices (Web Design in a Nutshell)
- programming: 32.3.6. Programming Softkeys (Web Design in a Nutshell)
- software: 2.1. Writing Tools (HTML & XHTML: The Definitive Guide)
- (see also text editors)
- for designers: 1.7. Tools for the Web Designer (HTML & XHTML: The Definitive Guide)
- formatting code: 4.4.4. The <code> Tag (HTML & XHTML: The Definitive Guide)
- for writing HTML documents: 2.1. Writing Tools (HTML & XHTML: The Definitive Guide)
- Sol, Selena: 15.7. Demystifying CGI (Web Design in a Nutshell)
- Solaris: 5.2.2. Windows Media Technologies (Netshow) (Designing Web Audio)
- 6.3.3.2. RealServer system requirements (Designing Web Audio)
- 6.5. Live broadcasting with RealAudio (Designing Web Audio)
- remote encoding: 6.6.5.1. Remote encoding and management (Designing Web Audio)
- solid borders: 8.4.6.5. The
border-style property (HTML & XHTML: The Definitive Guide)
- Sonic Foundry: 4. Optimizing Your Sound Files (Designing Web Audio)
- 24.3.2.1. Windows audio tools (Web Design in a Nutshell)
- sonic realism: 1.7.3. Designing music loops (Designing Web Audio)
- Sonic Studio: A.2.4.1. Pro option (Designing Web Audio)
- Sonicopia: 11.3.5. Lesson 5: Putting it all together (Designing Web Audio)
- sonifying web sites, Beatnik System: 11.2.4. Authoring with Beatnik (Designing Web Audio)
- adding background music: 11.3.3. Lesson 3: Adding simple background music (Designing Web Audio)
- mouseover, simple: 11.3.1. Lesson 1: A simple mouseover (Designing Web Audio)
- multiple Music Object instances on page: 11.3.4. Lesson 4: Creating multiple Music Object instances on a page (Designing Web Audio)
- navbar, building: 11.3.2. Lesson 2: Building a sonified navbar (Designing Web Audio)
- putting together audio behaviors: 11.3.5. Lesson 5: Putting it all together (Designing Web Audio)
- Sony Memory Stick players: 8.8. MP3 resources (Designing Web Audio)
- Sony Walkman: 8.4.3.1. Selecting tracks (Designing Web Audio)
- Sorenson codec: 25.2.3. Video Codecs (Web Design in a Nutshell)
- sort( ) (Array class): Method (ActionScript: The Definitive Guide) 11.9.2. The sort( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- sorting (see organizing information)
- sorting (cascade rules): 2.8. The Cascade (Cascading Style Sheets: The Definitive Guide)
- sound (see audio)
- 5.4. Background Audio (HTML & XHTML: The Definitive Guide)
- attached sounds: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- playing: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- silencing: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- controlling with ActionScript: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- digital audio, converting to: 2.2. Digital audio demystified (Designing Web Audio)
- editing: 4. Optimizing Your Sound Files (Designing Web Audio)
- envelope: 12. Glossary (Designing Web Audio)
- exporting: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- left/right channels
- determining balance: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- determining distribution to left/right speakers: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- distributing between left/right speakers: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- setting balance: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- muting
- Sound.setVolume( ) and: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- Sound.stop( ) and: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- stopAllSounds( ) and: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- ornamental: 1.7.3.2. Good ambient loop mixing (Designing Web Audio)
- panning: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- producing: 2.1. The science of sound (Designing Web Audio)
- silencing (see sound, muting)
- specifying streaming sound to preload: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- sweetening: 4.2. Digital effects (Designing Web Audio)
- types of: 1.7. Designing web audio (Designing Web Audio)
- volume
- retrieving current setting: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- setting: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- wet versus dry: 2.1.5. Reverberation and delay (Designing Web Audio)
- sound cards
- better, analog to digitial conversion: 6.6.2. Capturing live audio with the RealEncoder (Designing Web Audio)
- input levels: 6.3. Professional webcasting (Designing Web Audio)
- Sound class: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- sound design
- colors: 1.7.2. Using sound effects (Designing Web Audio)
- frequencies, selecting: 1.9.1. Selecting sounds (Designing Web Audio)
- history: 1.6. Solid sound design (Designing Web Audio)
- interactive, case study: 1.9. Interactive sound design case study (Designing Web Audio)
- interactive sound effects and buttons: 1.8. Interactive sound effects and buttons (Designing Web Audio)
- principles of: 1.6. Solid sound design (Designing Web Audio)
- techniques: 1.5. Audio challenges and limitations (Designing Web Audio)
- web audio: 1.7. Designing web audio (Designing Web Audio)
- mistakes to avoid: 1.7.1. Easy-to-use narration (Designing Web Audio)
- music loops: 1.7.3. Designing music loops (Designing Web Audio)
- narration: 1.7.1. Easy-to-use narration (Designing Web Audio)
- sound effects: 1.7.2. Using sound effects (Designing Web Audio)
- sound effects: 1.4. Adding sound effects (Designing Web Audio)
- 1.7. Designing web audio (Designing Web Audio)
- ambient loops, compared to: 1.7.3.1. Sound loops versus repetitive sound effects (Designing Web Audio)
- event-driven: 9.2.1. Flash audio: event-driven sound versus streaming sound (Designing Web Audio)
- Flash intro screen: 1.7.2. Using sound effects (Designing Web Audio)
- free (and samples), web sites: A.4.3. Sound effects and samples (Designing Web Audio)
- interactive: 1.8. Interactive sound effects and buttons (Designing Web Audio)
- JavaScript example: 1.4. Adding sound effects (Designing Web Audio)
- libraries: 1.7.3. Designing music loops (Designing Web Audio)
- sonic realism: 1.7.3. Designing music loops (Designing Web Audio)
- using: 1.7.2. Using sound effects (Designing Web Audio)
- Sound Forge: 4. Optimizing Your Sound Files (Designing Web Audio)
- 9.3.1. Using Shockwave "internal" sounds: embedded cast members versus streamed SWA sounds (Designing Web Audio)
- Appendix A.2.4.2. Budget option (Designing Web Audio)
- Acid looping tool: 1.7.3. Designing music loops (Designing Web Audio)
- pitch shift: 4.2.3. Pitch shift (Designing Web Audio)
- Sound Forge (Sonic Foundry): 24.3.2.1. Windows audio tools (Web Design in a Nutshell)
- sound libraries: A.3.3. Sound libraries (Designing Web Audio)
- sound loops
- length: 1.7.3.3. Optimum loop length (Designing Web Audio)
- repeating: 1.9.2. Timing loops (Designing Web Audio)
- seamless loops, creating: 1.7.3.4. Sound loop tutorial: creating seamless loops with a sound editor (Designing Web Audio)
- Sound objects
- attached sounds: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- playing: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- silencing: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- creating: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- sound peaks, reducing: 4.3.2. Compression: reducing sound peaks and spikes (Designing Web Audio)
- sound waves: 2.1.4. Sound propagation and acoustics (Designing Web Audio)
- Sound.attachSound( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- SoundBlaster AWE32: 10.3. Creating your own MIDI files (Designing Web Audio)
- SoundBlaster Pro sound card: 6.6.1. Capturing high-quality live sound (Designing Web Audio)
- _soundbuftime global property: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- SoundEdit 16: 3.2.1.3. Desktop audio recording (Designing Web Audio)
- 4. Optimizing Your Sound Files (Designing Web Audio)
- 9.3.1. Using Shockwave "internal" sounds: embedded cast members versus streamed SWA sounds (Designing Web Audio)
- Appendix A.2.4.2. Budget option (Designing Web Audio)
- bender effect: 4.2.4. Bender (Designing Web Audio)
- digital effects: 4.2.1. Reverb (Designing Web Audio)
- normalization: 4.3.1. Normalization: maximizing the dynamic range (Designing Web Audio)
- pitch shift: 4.2.3. Pitch shift (Designing Web Audio)
- SoundEdit Pro,
reverberation: 4.2.1. Reverb (Designing Web Audio)
- SoundFX PageTunes: 10.2.2. Add a bit of spice to your site (Designing Web Audio)
- Sound.getPan( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- Sound.getTransform( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- Sound.getVolume( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- SoundJam: 8.3. Playing MP3 files (Designing Web Audio)
- 8.8. MP3 resources (Designing Web Audio)
- SoundMachine program: 24.4. Streaming Audio (Web Design in a Nutshell)
- SoundPlay: 8.6.2.1. An easier way? (Designing Web Audio)
- Sound.setPan( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- Sound.setTransform( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- Sound.setVolume( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- Sound.start( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- Sound.stop( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- soundtracks
- looping: 1.3.2. Adding a looping music soundtrack (Designing Web Audio)
- web: 1.2. What you can do with sound on the Web (Designing Web Audio)
- space (see whitespace)
- space character ( ): 10.7.1. Preformatted Text (Web Design in a Nutshell)
- 10.8. Character Entity References (Web Design in a Nutshell)
- space characters in code: 14.1. Whitespace (ActionScript: The Definitive Guide)
- SPACE property (Key object): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- <spacer> tag: 14.1.1. The <spacer> Tag (HTML & XHTML: The Definitive Guide)
- spaces (see whitespace)
- spaces separating keywords: 2.1.3. Declarations (Cascading Style Sheets: The Definitive Guide)
- 2.1.3. Declarations (Cascading Style Sheets: The Definitive Guide)
- spacing: 4.1.4. Word Spacing and Letterspacing (Cascading Style Sheets: The Definitive Guide)
- alignment and: 4.1.4.3. Spacing, alignment, and font size (Cascading Style Sheets: The Definitive Guide)
- letter: 4.1.4.2. Letterspacing (Cascading Style Sheets: The Definitive Guide)
- span attribute: B. List of Attributes (Web Design in a Nutshell)
- 10.3.7.1. The span attribute (HTML & XHTML: The Definitive Guide)
- 10.3.8.1. The span attribute (HTML & XHTML: The Definitive Guide)
- tag: 13.1. Summary of Table Tags (Web Design in a Nutshell)
- 13.1. Summary of Table Tags (Web Design in a Nutshell)
- spanning table rows/columns: 13.3.2. Spanning Rows and Columns (Web Design in a Nutshell)
- 13.5.7. Column Span Problems (Web Design in a Nutshell)
- Spark (TCWorks): 24.3.2.2. Mac audio tools (Web Design in a Nutshell)
- spatial frequency, image: 20.2. JPEG Compression (Web Design in a Nutshell)
- spatial (intraframe) compression: 25.2.2. Spatial Versus Temporal Compression (Web Design in a Nutshell)
- speak properties: 10.7. Tables (Cascading Style Sheets: The Definitive Guide)
- special characters: 2.6.1.3. Special text characters (HTML & XHTML: The Definitive Guide)
- 2.6.1.3. Special text characters (HTML & XHTML: The Definitive Guide)
- 3.5.2. Character Entities (HTML & XHTML: The Definitive Guide)
- 4.10. Special Character Encoding (HTML & XHTML: The Definitive Guide)
- 6.2.1. Writing a URL (HTML & XHTML: The Definitive Guide)
- 6.2.1.1. Handling reserved and unsafe characters (HTML & XHTML: The Definitive Guide)
- JavaScript entities: 12.3.5. JavaScript Entities (HTML & XHTML: The Definitive Guide)
- in URLs: 6.2.1.1. Handling reserved and unsafe characters (HTML & XHTML: The Definitive Guide)
- XHTML, handling in: 16.3.7. Handling Special Characters (HTML & XHTML: The Definitive Guide)
- special characters, creating: function (ActionScript: The Definitive Guide) 4.6.9.1. The fromCharCode( )
- special effects
- background colors: 6.1.3. Special Effects (Cascading Style Sheets: The Definitive Guide)
- perfect alignment of backgrounds: 6.2.5.1. Interesting effects (Cascading Style Sheets: The Definitive Guide)
- text shadow: 10.3.2. text-shadow (Cascading Style Sheets: The Definitive Guide)
- special keys
- capturing: 10.11.4.1. Handling special keys (ActionScript: The Definitive Guide)
- keycodes for: B. Latin 1 Character Repertoire and Keycodes (ActionScript: The Definitive Guide)
- special processing directives, XML: 16.2.1. Declaring Document Types (HTML & XHTML: The Definitive Guide)
- specificity: 2.7. Specificity (Cascading Style Sheets: The Definitive Guide)
- inheritance and: 2.7.1. Inheritance and Specificity (Cascading Style Sheets: The Definitive Guide)
- specificity sorting: 2.8. The Cascade (Cascading Style Sheets: The Definitive Guide)
- speech
- microphones for recording: 6.6.1. Capturing high-quality live sound (Designing Web Audio)
- RealAudio file, encoding from AIFF or WAV: 5.1.1. Lossy compression (Designing Web Audio)
- speech displays (see accessibility)
- speech-synthesis browsers: 1.1.1. What a Mess (Cascading Style Sheets: The Definitive Guide)
- 1.1.1. What a Mess (Cascading Style Sheets: The Definitive Guide)
- 10.8.2. The Spoken Word (Cascading Style Sheets: The Definitive Guide)
- speed: 13.6.2. Waiting for Tables to Display (Web Design in a Nutshell)
- (see also performance)
- audio sampling rate: 24.1. Basic Digital Audio Concepts (Web Design in a Nutshell)
- 24.3.3. Optimizing for the Web (Web Design in a Nutshell)
- GIF animation: 23.5.1. Frame Delay (Web Design in a Nutshell)
- video data/frame rates: 25.1. Basic Digital Video Concepts (Web Design in a Nutshell)
- speed of display: 4.5.2.3. Display speed (Information Architecture for the World Wide Web)
- spikes
- reducing: 4.3.2. Compression: reducing sound peaks and spikes (Designing Web Audio)
- removing: 4.1.3.1. Deleting a spike (Designing Web Audio)
- Spinner: 5.3.4. Learning curve and documentation support (Designing Web Audio)
- splice( ) (Array class): method (ActionScript: The Definitive Guide) 11.7.3.3. The splice( )
- method (ActionScript: The Definitive Guide) 11.8.3.3. The splice( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- split( ) (String class): function (ActionScript: The Definitive Guide) 4.6.6.4. The split( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- sprite event handlers: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- sqrt( ) (Math object): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- SQRT1_2 property (Math object): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- square attribute: 10.6.1.1. Changing the bullet shape (Web Design in a Nutshell)
- square bullets: 7.3.1.1. The type attribute (HTML & XHTML: The Definitive Guide)
- square root of 2: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- src attribute: NaN. List of Attributes (Web Design in a Nutshell)
- SSI (Server Side Includes): 18. Server Side Includes (Web Design in a Nutshell)
- commands for: 18.3. Adding SSI Commands to a Document (Web Design in a Nutshell)
- environment variables: 18.4. Using Environment Variables (Web Design in a Nutshell)
- 18.7. Include Variables (Web Design in a Nutshell)
- extended (XSSI): 18.5. XSSI (Web Design in a Nutshell)
- servers and: 18.2. SSI and the Server (Web Design in a Nutshell)
- stacking context: 9.5. Stacking Positioned Elements (Cascading Style Sheets: The Definitive Guide)
- stacking layers (see layers)
- stacking order: 17.6.2. Z-Order (Web Design in a Nutshell)
- stacking positioned elements: 9.5. Stacking Positioned Elements (Cascading Style Sheets: The Definitive Guide)
- stacks
- document: 13.4.3. The .swf Document "_level" Stack (ActionScript: The Definitive Guide)
- internal layer: 13.4.1. The Internal Layer Stack (ActionScript: The Definitive Guide)
- order of execution: 13.4.4. Stacks and Order of Execution (ActionScript: The Definitive Guide)
- pop( )/push() and: method (ActionScript: The Definitive Guide) 11.7.3.1. The push( )
- programmatically generated: 13.4.2. The Programmatically Generated Clip Stack (ActionScript: The Definitive Guide)
- stacking order: 13.4. Movie and Instance Stacking Order (ActionScript: The Definitive Guide)
- Stage: 13. Movie Clips (ActionScript: The Definitive Guide)
- (see also main movies)
- detecting collisions: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- globalToLocal( ) and: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- height of: 13.7. Built-in Movie Clip Properties (ActionScript: The Definitive Guide)
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- localToGlobal( ) and: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- updates and timeline loops: 8.7. Timeline and Clip Event Loops (ActionScript: The Definitive Guide)
- width of: 13.7. Built-in Movie Clip Properties (ActionScript: The Definitive Guide)
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- Stage in Flash: 26.3.2. Flash Interface Basics (Web Design in a Nutshell)
- standalone Player
- disabling menu commands: 10.11.4.1. Handling special keys (ActionScript: The Definitive Guide)
- fscommand( ) and: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- standalone Projector, running fullscreen in: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- standalone tags: Tags (Web Design in a Nutshell) 8.2.2. Empty ("Standalone")
- Standard Generalized Markup Language (see SGML)
- Standard Generalized Markup Language (SGML): 8.1.1. Keeping Style Separate from Content (Web Design in a Nutshell)
- 30.1. Background (Web Design in a Nutshell)
- standard MIDI files (SMFs): 10.3.1. MIDI editors (Designing Web Audio)
- standardizing HTML: 1.2.4. Standards Organizations (HTML & XHTML: The Definitive Guide)
- 3.6. HTML Document Elements (HTML & XHTML: The Definitive Guide)
- XHTML standard: 16. XHTML (HTML & XHTML: The Definitive Guide)
- standards
- digital audio encoding: 2.2. Digital audio demystified (Designing Web Audio)
- lack of: 1.5. Audio challenges and limitations (Designing Web Audio)
- MPEG: 8.2. What is MP3? (Designing Web Audio)
- standards for the Internet: 1.6. The Importance of Standards (Web Design in a Nutshell)
- standby attribute ( ): 12.1. Summary of Object Placement Tags (Web Design in a Nutshell)
- Appendix B. List of Attributes (Web Design in a Nutshell)
- 12.2.1.11. The standby attribute (HTML & XHTML: The Definitive Guide)
- Stanford University MedNET: 6.1.3. RealPlayer (Designing Web Audio)
- star field, generating with a load event: 10.10.2. load (ActionScript: The Definitive Guide)
- start attribute: 10.6.2.2. Setting the first number (Web Design in a Nutshell)
- Appendix B. List of Attributes (Web Design in a Nutshell)
- 5.2.7.4. The start attribute (HTML & XHTML: The Definitive Guide)
- 7.2.1.1. The start attribute (HTML & XHTML: The Definitive Guide)
- for tag: 12.1. Summary of Object Placement Tags (Web Design in a Nutshell)
- 25.5.4. The dynsrc Attribute (Web Design in a Nutshell)
- start( ) (Sound class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- startDrag( )
- global function: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- target parameter and: 13.8.3.1. Method versus global function overlap issues (ActionScript: The Definitive Guide)
- MovieClip class: 13.8.3. Built-in Movie Clip Methods (ActionScript: The Definitive Guide)
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- starting tags: 2.3.1. Start and End Tags (HTML & XHTML: The Definitive Guide)
- 3.3.3. Starting and Ending Tags (HTML & XHTML: The Definitive Guide)
- state, hyperlink: 8.3.4.1. Hyperlink pseudo-classes (HTML & XHTML: The Definitive Guide)
- statement block delimiters ({}): 1.2.4. Modular Code (Functions) (ActionScript: The Definitive Guide)
- 6.2.1. Statement Blocks (ActionScript: The Definitive Guide)
- statement block delimiters,
14.2. Statement Terminators (Semicolons) (ActionScript: The Definitive Guide)
- statement blocks: 6.2.1. Statement Blocks (ActionScript: The Definitive Guide)
- conditional statements and: 7.5. Compact Conditional Syntax (ActionScript: The Definitive Guide)
- creating functions: 9.1. Creating Functions (ActionScript: The Definitive Guide)
- statements: 6. Statements (ActionScript: The Definitive Guide)
- adding code to Actions panel: 1.1.2. Say Hi to Flash (ActionScript: The Definitive Guide)
- conditionals: 6.3.1. Loops and Conditionals (ActionScript: The Definitive Guide)
- expression: 6.3.2. Expression Statements (ActionScript: The Definitive Guide)
- function calls: 6.3.2. Expression Statements (ActionScript: The Definitive Guide)
- function scope: 9.7. Function Scope (ActionScript: The Definitive Guide)
- loops: 6.3.1. Loops and Conditionals (ActionScript: The Definitive Guide)
- substatements: 6.2.1. Statement Blocks (ActionScript: The Definitive Guide)
- syntax of: 6.2. Statement Syntax (ActionScript: The Definitive Guide)
- terminating with semicolons: 1.1.4. The Wizard Behind the Curtain (the Interpreter) (ActionScript: The Definitive Guide)
- types of: 6.1. Types of Statements (ActionScript: The Definitive Guide)
- vs. Actions: 6.4. Statements Versus Actions (ActionScript: The Definitive Guide)
- static encoding: 6.1.1. RealEncoder and RealPublisher (Designing Web Audio)
- static keyword (potential reserved word): 14.4. Reserved Words (ActionScript: The Definitive Guide)
- static positioning: 17.6.1.3. Static positioning (Web Design in a Nutshell)
- statistics, for browser usage: 1.2. Browser Usage Statistics (Web Design in a Nutshell)
- statistics on site usage: 9.6.4. Usage Tracking (Information Architecture for the World Wide Web)
- status bar text: 11.4.5. Changing Status Bar Text with JavaScript (Web Design in a Nutshell)
- status codes, XML parsing: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- status property (XML class): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- Steinberg: 24.3.2.3. Tools for both Mac and Windows systems (Web Design in a Nutshell)
- steps: 4.2.4. Bender (Designing Web Audio)
- stereo ISDN: 6.3.1. Selecting the right RealAudio codecs (Designing Web Audio)
- stereo playback: 9.2.1. Flash audio: event-driven sound versus streaming sound (Designing Web Audio)
- stereo sound: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- sticky notes: 9.3. Absolute Positioning (Cascading Style Sheets: The Definitive Guide)
- stop( )
- global function: 1.3.4. Initializing the Quiz (ActionScript: The Definitive Guide)
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- MovieClip class: 13.8.3. Built-in Movie Clip Methods (ActionScript: The Definitive Guide)
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- Sound class: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- stopAllSounds( ) global function: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- stopDrag( )
- global function: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- MovieClip class: 13.8.3. Built-in Movie Clip Methods (ActionScript: The Definitive Guide)
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- straddle heads (tables): 17.4.1.2. Straddle heads (HTML & XHTML: The Definitive Guide)
- strategy games: 5.2.4. Flash and Director Shockwave (Designing Web Audio)
- streaming
- audio: 24.4. Streaming Audio (Web Design in a Nutshell)
- video: 25.5.2. Streaming Video (Web Design in a Nutshell)
- streaming formats: 5.2. Streaming media formats (Designing Web Audio)
- advantages and disadvantages: 5.3. Selecting the right format (Designing Web Audio)
- audio fidelity: 5.3.5. Audio fidelity and compression (Designing Web Audio)
- costs: 5.3.3. Cost for streaming audio (Designing Web Audio)
- Director Shockwave: 5.2.4. Flash and Director Shockwave (Designing Web Audio)
- documentation and support: 5.3.4. Learning curve and documentation support (Designing Web Audio)
- Flash: 5.2.4. Flash and Director Shockwave (Designing Web Audio)
- Liquid Audio: 5.2.7. Liquid Audio (Designing Web Audio)
- low-bandwidth environments: 5.3.6. Low bandwidth performance overall (Designing Web Audio)
- MIDI: 5.2.8. MIDI (Designing Web Audio)
- MP3: 5.2.6. MP3 (Designing Web Audio)
- Quicktime: 5.2.3. QuickTime (Designing Web Audio)
- RealMedia: 5.2.1. RealMedia and RealAudio (Designing Web Audio)
- Rich Music Format: (Designing Web Audio) 5.2.5. Beatnik's Rich Music Format (RMF)
- Windows Media: 5.2.2. Windows Media Technologies (Netshow) (Designing Web Audio)
- streaming sound: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- event sounds vs.: 9.2.1. Flash audio: event-driven sound versus streaming sound (Designing Web Audio)
- stress property: 10.8.2. The Spoken Word (Cascading Style Sheets: The Definitive Guide)
- strict document type declaration: 9.2.1. The Document Type Declaration (Web Design in a Nutshell)
- STRIKE element: 4.1.6. Text Decoration (Cascading Style Sheets: The Definitive Guide)
- strike-through: 17.5.1. Type-Related Properties (Web Design in a Nutshell)
- tag: 10.1.2. Text Appearance (Inline Styles) (Web Design in a Nutshell)
- Appendix A. HTML Elements (Web Design in a Nutshell)
- strike-through text style: 4.5.7. The <strike> Tag (Deprecated) (HTML & XHTML: The Definitive Guide)
- 8.4.5.4. The text-decoration property (HTML & XHTML: The Definitive Guide)
- strikethrough (see line-through)
- String class: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- string datatype: 3.2.1. The ActionScript Datatypes (ActionScript: The Definitive Guide)
- 4.5. The String Type (ActionScript: The Definitive Guide)
- converting
- datatypes to: 3.4.1. Automatic Type Conversion (ActionScript: The Definitive Guide)
- values to: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- equality rules for: 5.4.1. Primitive Datatype Equality (ActionScript: The Definitive Guide)
- String( ) global function: function (ActionScript: The Definitive Guide) 3.4.2.2. Converting to a string with the String( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- string literals: 4.5.2. String Literals (ActionScript: The Definitive Guide)
- string operators: 5.6. The String Operators (ActionScript: The Definitive Guide)
- String.charAt( ): function (ActionScript: The Definitive Guide) 4.6.5.2. The charAt( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- String.charCodeAt( ): function (ActionScript: The Definitive Guide) 4.6.9.2. The charCodeAt( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- String.concat( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- vs. += operator: function (ActionScript: The Definitive Guide) 4.6.1.1. The concat( )
- String.fromCharCode( ): 4.5.2.3. Unicode-style escape sequences (ActionScript: The Definitive Guide)
- function (ActionScript: The Definitive Guide) 4.6.9.1. The fromCharCode( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- String.indexOf( ): function (ActionScript: The Definitive Guide) 4.6.5.3. The indexOf( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- substring( ) and: 4.6.7. Combining String Examination with Substring Extraction (ActionScript: The Definitive Guide)
- String.lastIndexOf( ): Function (ActionScript: The Definitive Guide) 4.6.5.4. The lastIndexOf( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- String.length property: 4.6.5.1. The length property (ActionScript: The Definitive Guide)
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- strings
- calculating number of characters: 4.6.5.1. The length property (ActionScript: The Definitive Guide)
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- character indexing in: 4.6.4. Character Indexing (ActionScript: The Definitive Guide)
- comparing: 4.6.2. Comparing Strings (ActionScript: The Definitive Guide)
- 5.5. The Comparison Operators (ActionScript: The Definitive Guide)
- case sensitivity issues: 4.6.8. Character Case Conversion (ActionScript: The Definitive Guide)
- concatenating: 4.6.1. Joining Strings Together (ActionScript: The Definitive Guide)
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- converting
- to arrays: function (ActionScript: The Definitive Guide) 4.6.6.4. The split( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- arrays to: Method (ActionScript: The Definitive Guide) 11.9.4. The join( )
- Method (ActionScript: The Definitive Guide) 11.9.5. The toString( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- to identifiers: 4.6.10. Executing Code in a String with eval (ActionScript: The Definitive Guide)
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- values of Boolean objects to: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- values of Number objects to: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- XML node objects to: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- creating from code points: function (ActionScript: The Definitive Guide) 4.6.9.1. The fromCharCode( )
- decoding: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- describing objects as: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- empty: 4.5.2.1. The empty string (ActionScript: The Definitive Guide)
- encoding: 4.5.1. Character Encoding (ActionScript: The Definitive Guide)
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- equality/inequality operators: operators (ActionScript: The Definitive Guide) 4.6.2.1. Using the equality (==) and inequality (!=)
- examining: 4.6.5. Examining Strings (ActionScript: The Definitive Guide)
- combined with substring extraction: 4.6.7. Combining String Examination with Substring Extraction (ActionScript: The Definitive Guide)
- executing code with eval( ): 4.6.10. Executing Code in a String with eval (ActionScript: The Definitive Guide)
- extracting
- combined with string examination: 4.6.7. Combining String Examination with Substring Extraction (ActionScript: The Definitive Guide)
- floating-point numbers from: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- integers from: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- extracting substrings based on
- positive character positions: function (ActionScript: The Definitive Guide) 4.6.6.1. The substring( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- positive or negative positions: function (ActionScript: The Definitive Guide) 4.6.6.3. The slice( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- starting position and length: function (ActionScript: The Definitive Guide) 4.6.6.2. The substr( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- generating from code points: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- line breaks in: 4.5.2.2. Escape sequences (ActionScript: The Definitive Guide)
- lowercase versions of, creating: function (ActionScript: The Definitive Guide) 4.6.8.2. The toLowerCase( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- performance issues for string extraction functions: 4.6.6.5. String extraction performance issues (ActionScript: The Definitive Guide)
- quotation marks in: 4.5.2. String Literals (ActionScript: The Definitive Guide)
- problems with: 19.2.3. Common Sources of Bugs (ActionScript: The Definitive Guide)
- retrieving
- characters from specific positions: function (ActionScript: The Definitive Guide) 4.6.5.2. The charAt( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- code points for specified characters: function (ActionScript: The Definitive Guide) 4.6.9.2. The charCodeAt( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- searching for substrings
- first occurrence of: function (ActionScript: The Definitive Guide) 4.6.5.3. The indexOf( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- last occurrence of: Function (ActionScript: The Definitive Guide) 4.6.5.4. The lastIndexOf( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- uppercase versions of, creating: function (ActionScript: The Definitive Guide) 4.6.8.1. The toUpperCase( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- String.slice( ): function (ActionScript: The Definitive Guide) 4.6.6.3. The slice( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- String.split( ): function (ActionScript: The Definitive Guide) 4.6.6.4. The split( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- String.substr( ): function (ActionScript: The Definitive Guide) 4.6.6.2. The substr( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- String.substring( ): function (ActionScript: The Definitive Guide) 4.6.6.1. The substring( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- indexOf( ) and: 4.6.7. Combining String Examination with Substring Extraction (ActionScript: The Definitive Guide)
- String.toLowerCase( ): function (ActionScript: The Definitive Guide) 4.6.8.2. The toLowerCase( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- String.toUpperCase( ): function (ActionScript: The Definitive Guide) 4.6.8.1. The toUpperCase( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- <strong> tags: 2.6.1.1. Content-based text styles (HTML & XHTML: The Definitive Guide)
- structural HTML tags: 9. Structural HTML Tags (Web Design in a Nutshell)
- misusing: 6.1.3. The Techniques (Web Design in a Nutshell)
- structural languages: 1.2.6. Preparing for the Future (Cascading Style Sheets: The Definitive Guide)
- structural markup: 1.1.1. What a Mess (Cascading Style Sheets: The Definitive Guide)
- structural tags: 2.6.2. Text Structures (HTML & XHTML: The Definitive Guide)
- structure of information: 3.2.2. Organization Structures (Information Architecture for the World Wide Web)
- structure of rules: 2.1.1. Rule Structure (Cascading Style Sheets: The Definitive Guide)
- studio recordings: 3.2.1. Studio recording (Designing Web Audio)
- acoustics: 3.2.1.1. Proper room acoustics: capturing a "dry" signal (Designing Web Audio)
- condenser microphones: 3.1.1.3. Condenser microphones (Designing Web Audio)
- desktop: 3.2.1.3. Desktop audio recording (Designing Web Audio)
- isolation: 3.2.1.2. Optimizing your recording environment (Designing Web Audio)
- studio reference headphones: 3.1.7. Headphones (Designing Web Audio)
- studio reference speakers: 3.1.5. Studio reference speakers (Designing Web Audio)
- Appendix A.2.9. Studio reference monitors (Designing Web Audio)
- studio voice-overs, dynamic microphones: 3.1.1.2. Dynamic microphones (Designing Web Audio)
- style, text (see text)
- STYLE attribute: 1.4.6. Inline Styles (Cascading Style Sheets: The Definitive Guide)
- 2.8. The Cascade (Cascading Style Sheets: The Definitive Guide)
- quotation marks and: 5.1.3. Using Quotation Marks (Cascading Style Sheets: The Definitive Guide)
- specificity and: 2.7.1. Inheritance and Specificity (Cascading Style Sheets: The Definitive Guide)
- style declarations: 1.4.4. Actual Styles (Cascading Style Sheets: The Definitive Guide)
- STYLE element: 1.4.2. The STYLE Element (Cascading Style Sheets: The Definitive Guide)
- style guides: 9.5. Architecture Style Guides (Information Architecture for the World Wide Web)
- style sheets: 17. Cascading Style Sheets (Web Design in a Nutshell)
- accessibility features (CSS2): 6.2.2. CSS2 Features (Web Design in a Nutshell)
- alternate, defining: 1.4.1.1. LINK attributes (Cascading Style Sheets: The Definitive Guide)
- cascading (see CSS)
- conflict resolution: 17.2.4. Conflicting Style Sheets: The Cascade (Web Design in a Nutshell)
- consistency, achieving with: 11.1.1. Case 1: Consistent Look and Feel (Cascading Style Sheets: The Definitive Guide)
- CSS2 features: 17.7. What's New in CSS2 (Web Design in a Nutshell)
- document: 1.4.2. The STYLE Element (Cascading Style Sheets: The Definitive Guide)
- embedded: 1.4.2. The STYLE Element (Cascading Style Sheets: The Definitive Guide)
- external (see external style sheets)
- fixed page width: 2.2.2.3. Creating fixed pages (Web Design in a Nutshell)
- ignored when not recognized: 1.4.4. Actual Styles (Cascading Style Sheets: The Definitive Guide)
- imported: 1.2.3. Using Your Styles on Multiple Pages (Cascading Style Sheets: The Definitive Guide)
- overriding styles in: 7.6.1.3. No floating at all (Cascading Style Sheets: The Definitive Guide)
- link color specifications: 11.4.3. Setting Global Link Colors with Style Sheets (Web Design in a Nutshell)
- linking to HTML documents: 1.4.1. The LINK Tag (Cascading Style Sheets: The Definitive Guide)
- making concise through grouping: 2.2. Grouping (Cascading Style Sheets: The Definitive Guide)
- naming: 1.4.1. The LINK Tag (Cascading Style Sheets: The Definitive Guide)
- positioning with: 17.5.2. Box Properties (Web Design in a Nutshell)
- 17.6. Positioning with Style Sheets (Web Design in a Nutshell)
- properties: 17.2.1. Rule Syntax (Web Design in a Nutshell)
- 17.5. Properties (Web Design in a Nutshell)
- background: 17.5.3. Background Properties (Web Design in a Nutshell)
- box: 17.5.2. Box Properties (Web Design in a Nutshell)
- classification: 17.5.4. Classification Properties (Web Design in a Nutshell)
- CSS2: 17.7.2. New Properties (Web Design in a Nutshell)
- type-related: 17.5.1. Type-Related Properties (Web Design in a Nutshell)
- reader: 1.2.4. Cascading (Cascading Style Sheets: The Definitive Guide)
- selectors: 17.2.1. Rule Syntax (Web Design in a Nutshell)
- 17.3. Selectors (Web Design in a Nutshell)
- 17.7.1. New Selectors (Web Design in a Nutshell)
- values for rules: 17.2.1. Rule Syntax (Web Design in a Nutshell)
- 17.4. Specifying Values (Web Design in a Nutshell)
- XML and: 30.2.2. Style Sheets and XML (Web Design in a Nutshell)
- XSL vs.: 30.6. Where to Learn More (Web Design in a Nutshell)
- <style> tags: 3.3.7. Ignored or Redundant Tags (HTML & XHTML: The Definitive Guide)
- styles: 1.4.4. Actual Styles (Cascading Style Sheets: The Definitive Guide)
- 8. Cascading Style Sheets (HTML & XHTML: The Definitive Guide)
- for borders: 7.4.1. Borders with Style (Cascading Style Sheets: The Definitive Guide)
- box properties: 8.4.6. Box Properties (HTML & XHTML: The Definitive Guide)
- classes for: 8.3. Style Classes (HTML & XHTML: The Definitive Guide)
- 12.4.1.4. Defining style classes (HTML & XHTML: The Definitive Guide)
- classification properties: 8.4.8. Classification Properties (HTML & XHTML: The Definitive Guide)
- color and background properties: 8.4.4. Color and Background Properties (HTML & XHTML: The Definitive Guide)
- contextual selectors: 8.2.3. Contextual Selectors (HTML & XHTML: The Definitive Guide)
- 12.4.1.5. Using contextual styles (HTML & XHTML: The Definitive Guide)
- CSS properties for: 8.4. Style Properties (HTML & XHTML: The Definitive Guide)
- disappearing with Netscape Navigator: 11.2.10. Disappearing Styles (Cascading Style Sheets: The Definitive Guide)
- document-level: 8.1.2. Document-Level Style Sheets (HTML & XHTML: The Definitive Guide)
- 8.6.2.2. The pros and cons of document-level styles (HTML & XHTML: The Definitive Guide)
- 12.4.1.1. External, document-level, and inline JSS (HTML & XHTML: The Definitive Guide)
- external style sheets: 8.1.3. External Style Sheets (HTML & XHTML: The Definitive Guide)
- 8.6.2.1. The pros and cons of external styles (HTML & XHTML: The Definitive Guide)
- font style properties: 8.4.3. Font Properties (HTML & XHTML: The Definitive Guide)
- how to use: 8.6. Applying Styles to Documents (HTML & XHTML: The Definitive Guide)
- inline: 1.4.6. Inline Styles (Cascading Style Sheets: The Definitive Guide)
- 8.1.1. Inline Styles: The style Attribute (HTML & XHTML: The Definitive Guide)
- 12.4.1.1. External, document-level, and inline JSS (HTML & XHTML: The Definitive Guide)
- JavaScript style sheets (JSS): 12.4. JavaScript Style Sheets (HTML & XHTML: The Definitive Guide)
- properties with CSS equivalents: 12.4.2. JavaScript Style Sheet Properties (HTML & XHTML: The Definitive Guide)
- list properties: 8.4.7. List Properties (HTML & XHTML: The Definitive Guide)
- media-specific: 8.1.4. Media-Specific Styles (HTML & XHTML: The Definitive Guide)
- precedence: 8.1.9. Style Precedence (HTML & XHTML: The Definitive Guide)
- pseudo-classes for: 8.3.4. Pseudo-Classes (HTML & XHTML: The Definitive Guide)
- pseudo-elements for: 8.2.5. Pseudo-Elements (HTML & XHTML: The Definitive Guide)
- style sheets: 2.12. Style Sheets and JavaScript (HTML & XHTML: The Definitive Guide)
- linked vs. imported: 8.1.5. Linked Versus Imported Style Sheets (HTML & XHTML: The Definitive Guide)
- XML documents: 15.1.1. Creation Versus Display (HTML & XHTML: The Definitive Guide)
- tag-less styles ( ): 8.5. Tag-less Styles: The <span> Tag (HTML & XHTML: The Definitive Guide)
- text style properties: 8.4.5. Text Properties (HTML & XHTML: The Definitive Guide)
- using on multiple pages: 1.2.3. Using Your Styles on Multiple Pages (Cascading Style Sheets: The Definitive Guide)
- web browser limitations: 8.1.8. Handling Style-less Browsers (HTML & XHTML: The Definitive Guide)
- styling common elements: 11.2.4. Styling Common Elements (Cascading Style Sheets: The Definitive Guide)
- stylistic languages: 1.2.6. Preparing for the Future (Cascading Style Sheets: The Definitive Guide)
- sub-sites: 4.4.3. Local Navigation Systems (Information Architecture for the World Wide Web)
- 10.2.2. Sub-Site Record Pages (Information Architecture for the World Wide Web)
- (subscript) tag: 10.1.2. Text Appearance (Inline Styles) (Web Design in a Nutshell)
- 10.3.2. Physical Styles (Web Design in a Nutshell)
- Appendix A. HTML Elements (Web Design in a Nutshell)
- subdomains (see domains)
- subject-oriented organization: 3.2.1.2.1. Topical
(Information Architecture for the World Wide Web)
- 6.5.2.3. Drilling down: Indexing by subject (Information Architecture for the World Wide Web)
- Submit button for Flash forms: 17.2.1. Building the Frontend (ActionScript: The Definitive Guide)
- submit buttons: 9.5.4.1. Submission buttons (HTML & XHTML: The Definitive Guide)
- submit buttons on forms: 15.1. Summary of Form Tags (Web Design in a Nutshell)
- (Web Design in a Nutshell) 15.4.1.6. Submit and reset buttons (type=submit; type=reset)
- subroutines, local variables in: 2.5.8.1. Local variables in subroutines (ActionScript: The Definitive Guide)
- subscript (SUB) element: 4.1.3. Vertical Alignment (Cascading Style Sheets: The Definitive Guide)
- subscripting: 4.1.3.2. Superscripting and subscripting (Cascading Style Sheets: The Definitive Guide)
- subscripts and superscripts: 4.5.8. The <sub> Tag (HTML & XHTML: The Definitive Guide)
- subsonic sound: 2.1. The science of sound (Designing Web Audio)
- substatements: 6.2.1. Statement Blocks (ActionScript: The Definitive Guide)
- in for-in loops: 8.5. The for-in Loop (ActionScript: The Definitive Guide)
- in if statement: 7.1. The if Statement (ActionScript: The Definitive Guide)
- in while loops: 8.1. The while Loop (ActionScript: The Definitive Guide)
- substr( ) (String class): function (ActionScript: The Definitive Guide) 4.6.6.2. The substr( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- substring( ) (String class): function (ActionScript: The Definitive Guide) 4.6.6.1. The substring( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- indexOf( ) and: 4.6.7. Combining String Examination with Substring Extraction (ActionScript: The Definitive Guide)
- substrings
- extracting from strings based on
- positive character positions: function (ActionScript: The Definitive Guide) 4.6.6.1. The substring( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- positive or negative positions: function (ActionScript: The Definitive Guide) 4.6.6.3. The slice( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- starting position and length: function (ActionScript: The Definitive Guide) 4.6.6.2. The substr( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- searching for
- first occurrence of: function (ActionScript: The Definitive Guide) 4.6.5.3. The indexOf( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- last occurrence of: Function (ActionScript: The Definitive Guide) 4.6.5.4. The lastIndexOf( )
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- subtraction ( ) operator: 1.1.6. ActionScript's Glue (Operators) (ActionScript: The Definitive Guide)
- 4.4.1. Using Operators (ActionScript: The Definitive Guide)
- 5.3.3. Subtraction (ActionScript: The Definitive Guide)
- subwindows (see frames)
- success, measuring: 7.2.1. Measuring Success (Information Architecture for the World Wide Web)
- suffixes, filename: 4.3. File Naming Conventions (Web Design in a Nutshell)
- Types (Web Design in a Nutshell) 4.5. File (MIME)
- Suggestions area: 9.6.3. Questions and Suggestions (Information Architecture for the World Wide Web)
- summary attribute: B. List of Attributes (Web Design in a Nutshell)
- tag: 13.1. Summary of Table Tags (Web Design in a Nutshell)
- summary attribute ( ): 10.2.1.12. The summary attribute (HTML & XHTML: The Definitive Guide)
- Sun OS 4.1.x: 6.3.3.2. RealServer system requirements (Designing Web Audio)
- (superscript) tag: 10.1.2. Text Appearance (Inline Styles) (Web Design in a Nutshell)
- 10.3.2. Physical Styles (Web Design in a Nutshell)
- Appendix A. HTML Elements (Web Design in a Nutshell)
- <sup> tags: 4.5.9. The <sup> Tag (HTML & XHTML: The Definitive Guide)
- super keyword (potential reserved word): 14.4. Reserved Words (ActionScript: The Definitive Guide)
- superclass of XML class: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- superclasses
- checking if objects belong: 12.5.4.3. Determining whether an object belongs to a superclass (ActionScript: The Definitive Guide)
- creating: 12.5.4.1. Making a superclass (ActionScript: The Definitive Guide)
- superscript (SUP) element: 4.1.3. Vertical Alignment (Cascading Style Sheets: The Definitive Guide)
- superscripting: 4.1.3.2. Superscripting and subscripting (Cascading Style Sheets: The Definitive Guide)
- supplemental navigation systems: 4.6. Remote Navigation Elements (Information Architecture for the World Wide Web)
- SureStream: 7.1. SureStream (Designing Web Audio)
- SVCD (MPEG-1 supervideo): 8.4.3.1. Selecting tracks (Designing Web Audio)
- SVG (Scalable Vector Graphics): 1.3.1. Limited Initial Scope (Cascading Style Sheets: The Definitive Guide)
- SWA Export Xtra: 9.3.4. Exporting Shockwave audio files (Designing Web Audio)
- SWA files: 9.3.1. Using Shockwave "internal" sounds: embedded cast members versus streamed SWA sounds (Designing Web Audio)
- swapDepths( ) (MovieClip class): 13.8.3. Built-in Movie Clip Methods (ActionScript: The Definitive Guide)
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- assigning instance depths in programmatically generated clip stacks: 13.4.2.3. Assigning depths to instances in the programmatically generated clip stack (ActionScript: The Definitive Guide)
- swapping instances in internal layer stacks: 13.4.1. The Internal Layer Stack (ActionScript: The Definitive Guide)
- swatches (Photoshop): 3.3.3.2. Photoshop swatches (Web Design in a Nutshell)
- SWF file format
- backward compatibility: C. Backward Compatibility (ActionScript: The Definitive Guide)
- resources for: A.4. SWF File Format (ActionScript: The Definitive Guide)
- SWF files: 6.4.4. Creating RealFlash content (Designing Web Audio)
- adding custom interface SWF files to Smart Clips: 16.8.2.2. Adding a custom interface to a Smart Clip (ActionScript: The Definitive Guide)
- creating custom interface SWF files: 16.8.2.1. Creating a custom interface .swf file (ActionScript: The Definitive Guide)
- data event handlers and: 10.10.4.2. Using a data event handler with loadMovie( ) (ActionScript: The Definitive Guide)
- externalizing ActionScript code: 16.7. Externalizing ActionScript Code (ActionScript: The Definitive Guide)
- _leveln global property: 13.4.3. The .swf Document "_level" Stack (ActionScript: The Definitive Guide)
- 13.5.4.2. Referencing other documents in the Player using _leveln (ActionScript: The Definitive Guide)
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- loading into document levels
- via loadMovie( ): 13.4.3. The .swf Document "_level" Stack (ActionScript: The Definitive Guide)
- 13.5.4.2. Referencing other documents in the Player using _leveln (ActionScript: The Definitive Guide)
- via loadMovieNum( ): 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- loading into Player: 13.3.4. Importing External Movies (ActionScript: The Definitive Guide)
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- movie clip unload events and: 10.10.3. unload (ActionScript: The Definitive Guide)
- _url property and: 20.5. Alphabetical Language Reference (ActionScript: The Definitive Guide)
- .swf files (Flash movies): 5.5. Flash Printing (Web Design in a Nutshell)
- 26. Flash and Shockwave (Web Design in a Nutshell)
- 26.3.1. File Formats (Web Design in a Nutshell)
- swftune utility: 6.4.4. Creating RealFlash content (Designing Web Audio)
- element: 27.4.6. Controlling Content Display (Web Design in a Nutshell)
- switch keyword (potential reserved word): 14.4. Reserved Words (ActionScript: The Definitive Guide)
- switch statement, simulating: 7.4. Simulating the switch Statement (ActionScript: The Definitive Guide)
- switches (bits): 15.2. Bitwise Programming (ActionScript: The Definitive Guide)
- swLiveConnect attribute: 26.4.2.1. The <embed> tag (Web Design in a Nutshell)
- .swt files, creating Generator templates: 26.2.2. Macromedia Generator 2 (Web Design in a Nutshell)
- symbols, movie clip: 13.3.1. Movie Clip Symbols and Instances (ActionScript: The Definitive Guide)
- exporting from Library: 13.3.2.3. Creating instances with attachMovie( ) (ActionScript: The Definitive Guide)
- synchronized keyword (potential reserved word): 14.4. Reserved Words (ActionScript: The Definitive Guide)
- Synchronized Multimedia Integration Language (see SMIL)
- 27. Introduction to SMIL (Web Design in a Nutshell)
- synchronized multimedia presentations: 5.2.1. RealMedia and RealAudio (Designing Web Audio)
- synchronous code execution: 10.1. Synchronous Code Execution (ActionScript: The Definitive Guide)
- 16.2. Adding Scripts to Frames (ActionScript: The Definitive Guide)
- syntax
- automatic literal typing and: 3.3.1. Automatic Literal Typing (ActionScript: The Definitive Guide)
- event handler: 10.5. Event Handler Syntax (ActionScript: The Definitive Guide)
- statement: 6.2. Statement Syntax (ActionScript: The Definitive Guide)
- variable addressing: 2.5.6.3. Flash 4 versus Flash 5 variable access syntax (ActionScript: The Definitive Guide)
- syntax of HTML tags: 8.2.1. Containers (Web Design in a Nutshell)
- style, guidelines for: 8.5. Tips on Good HTML Style (Web Design in a Nutshell)
- synthesizers: 10.3. Creating your own MIDI files (Designing Web Audio)
- Appendix A.2.6. Synthesizers and tone generators (Designing Web Audio)
- Syntrillium: 24.3.2.1. Windows audio tools (Web Design in a Nutshell)
- system events: 10.3. Types of Events (ActionScript: The Definitive Guide)
- system noise: 4.1.2. Avoiding gaps between edited sections (Designing Web Audio)
- System Palette: 3.3.1.2. Palettes (Web Design in a Nutshell)
- 22.2. Converting to the Web Palette (Web Design in a Nutshell)
- for GIF animation: 23.5.4. Color Palette (Web Design in a Nutshell)
- systems, exchanging data with XML: 15.8.3. Connecting Systems (HTML & XHTML: The Definitive Guide)
Symbols
| A
| B
| C
| D
| E
| F
| G
| H
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| K
| L
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| O
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| R
| S
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